Release Year: 2023 System: Switch Date Finished: May 8th Status: Beaten Never “reviewed” a dlc expansion before but here it goes. I did almost everything I possibly could. Got every collectible type thing in the world, completed the Community, every side quest…the only things I didn’t do was fully upgrade the weapons and beat some of the toughest uniques plus things tied to that. Still pretty fun, loved the new party crew, all the fanservice is amazing, and I loved the prequel story. I wish there were some story elements like what happens soon after this and stuff with Moebius that were expanded on even further, but I still really appreciated what we got. Despite wanting to see more this still feels like a phenomenal ending to this saga and I’m incredibly excited now to see where the future goes from here. The ending sequence in particular got me so much more invested in this universe (multiverse?) lore and I *need* to know as much about it as possible. Absolutely recommend buying the ...
Release Year: 2023 System: Switch Date Finished: June 23rd Status: Beaten Tears of the Kingdom feels impossible. It's lightning caught in a bottle for a second time. Breath of the World redefined not only the Legend of Zelda series but the open world genre as a whole. And now the sequel..did almost everything even better, exceeding all possible expectations. Neither game is perfect of course, and while TotK addressed many of BotW's issues, it still fumbles at times. The story as a whole is..a bit of a mixed bag. To start I absolutely love how the game opens, immediately making it clear the much greater story focus than the last game. Link and Zelda walking down a decrepit pathway under Hyrule Castle, which had been forbidden from seeing any of, evokes strong feelings of mystery and uneasiness. The further down you go the distorted voices get more and more prominent, their true intent completely lost. At the end you find the focal point of the early marketing: a mummy-esque corp...
Release Year: 2007 System: Switch Date Finished: June 30th Status: Beaten Very neat puzzle game! It didn't hit me as hard as I may have expected given it's status, but it was still a great time. I can imagine the portals being mindblowing at the time, and even today they're super interesting and fun to mess and all the potential puzzles they bring. The presentation is fairly simple but it works. I will say though...I really wish there was some better balance between navigating the corridors of the facility and doing the test chambers. After a bit that structure in the later parts gets kinda boring with not much getting mixed up or new being introduced mechanically. And even before that, I was surprised at how few puzzle mechanics there was for the test chambers. They just milked the small handful for all they were worth and I wish there was more variety to spice things up. Beyond that though the dialogue is utterly hilarious and the story, albeit straightforward, works we...
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