Game #9: Kirby’s Dream Land
Release Year: 1992
System: Switch
Date Finished: February 13th
Status: Completed
A simplistic cute little platformer that feels very emblematic of the era, and not in a bad way. It falls right in line with other platformers at the time where levek design might be relatively simplistic but you have some weird, very unique way of dealing with obstacles. It certainly feels a bit odd not having the series’ signature copy abilities, but on its own the game doesn’t feel like it’s particularly missing anything. The main method for dealing with enemies just being eating them and spitting them out is still fairly intuitive, and I can easily imagine an alternate timeline where that sole action remained the focus of future games and not copy abilities. Visuals are basic but given the series originated on the Game Boy, it doesn’t feel compromised in any meaningful way. Regardless of the system it still has incredibly catchy tunes that have since become iconic for good reason. And the hard mode is a nice extra challenge after beating the game. My only complaint is that movement can feel pretty slippery at times and it’s how I took a lot of damage I wouldn’t have otherwise. The game still holds up fairly well.
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